Virtual Reality Brings Lessons to Life
Head teachers constantly grapple with the challenge of maximising the value of technology used in the classroom. Especially with technology like Virtual Reality (VR), which may seem daunting.
Technology in the classroom changes every year. When we look back over the last 10 years, the role of IT in the classroom has shifted dramatically. It can be as simple as going from analogue to interactive white boards. Or, if you go back 20 years, the evolution of moving from acetates to laptops when using overhead projectors. As each year passes, the rate of change accelerates.
Quite often, when a school needs radical improvement, a governing body or local authority will bring in a super head—someone who will turn results around in a year, and then leave. This is not a long-term solution, because when that person leaves the school loses the individual who is best-placed to continue its transformation.
Intel’s comprehensive approach to creating successful learning environments will help guide you from the assessment of your learning environment to the selection of the right devices—helping you pave the way to student success.
Adapt your classroom learning experience so your students are ready for the future.
Intel’s 360⁰ approach to education technology keeps the focus on a student-centered learning experience. It gives educators access to digital tools, content and data that takes personalized learning to the next level. And it enables students to hone 21st-century skills to better prepare for careers in the modern workforce.
With wire-free convenience and easy streaming of information, Anaheim Union High School District in California enhances collaboration in the classroom and beyond.